
RE:MEMBER
A downloadable game for Windows and macOS
ECHOLOCATION HORROR.
Welcome to the sensory experiment of RE:MEMBER.
You are entirely blind. Your only way to navigate this hostile environment is by mapping it out with echolocation sound pulses. Every step is a calculated risk. Every sound paints your surroundings in stark, beautiful relief—but it also alerts whatever is listening in the void.
THE SENSORY FEATURES:
- Echolocation Mechanics: See the world through millions of points of light. You control what you see, but not what sees you.
- Psychological Survival Horror: Your senses will lie to you. Trust nothing. Silence is your friend, but blindness is your executioner.
- Pure Consequence: To see is to be hunted. Choose between absolute darkness or immediate danger.
Built meticulously in Unreal Engine 5.6 using custom Niagara particle systems, because traditional lighting is for cowards and we prefer our atmospheric dread highly optimized.
THE PATREON ULTIMATUM
This demo is free. Play it, hate the dark, love the adrenaline.
But Inside Wave is a solo operation. Every line of C++, every rewritten echolocation mechanic, and every terrifying sound design choice is fueled by one person's sheer will—and probably way too much caffeine.
If you want to see this psychological experiment finished before the decade ends, join the inner circle and fund the nightmare.
| Published | 6 days ago |
| Status | In development |
| Platforms | Windows, macOS |
| Author | Inside Wave Games |
| Genre | Survival |
| Made with | Unreal Engine |
| Tags | Atmospheric, Dark, First-Person, Horror, Indie, lidar, Psychological Horror, Sound effects, Survival Horror, Unreal Engine |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Links | Patreon, Threads |
| Content | No generative AI was used |
Download
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